/* This file is part of the Pangolin Project. * http://github.com/stevenlovegrove/Pangolin * * Copyright (c) 2013 Steven Lovegrove * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include #include #include namespace pangolin { /// Units for measuring screen distances. enum Unit { Fraction, Pixel, ReversePixel }; /// Defines absolute or relative position from parent viewport edge. /// Constructors distinguised by whole pixels, or floating /// fraction in interval [0,1] struct PANGOLIN_EXPORT Attach { /// Attach to Left/Bottom edge Attach() : unit(Fraction), p(0) {} /// General constructor Attach(Unit unit, GLfloat p) : unit(unit), p(p) {} /// Specify relative position in range [0,1]. /// 0 represents leftmost / bottom-most edge, /// 1 represents rightmost / topmost edge Attach(GLfloat p) : unit(Fraction), p(p) { // Allow for numerical imprecision when checking usage. if( p < -1E-3 || 1.001 < p ) { std::cerr << "Pangolin API Change: Display::SetBounds must be used with Attach::Pix or Attach::ReversePix to specify pixel bounds relative to an edge. See the code samples for details." << std::endl; throw std::exception(); } } /// Specify absolute position from leftmost / bottom-most edge. static Attach Pix(int p) { return Attach(p >=0 ? Pixel : ReversePixel, std::abs((float)p)); } /// Specify absolute position from rightmost / topmost edge. static Attach ReversePix(int p) { return Attach(ReversePixel, (GLfloat)p); } /// Specify relative position in range [0,1]. /// 0 represents leftmost / bottom-most edge, /// 1 represents rightmost / topmost edge static Attach Frac(float frac) { return Attach(frac); } Unit unit; GLfloat p; }; } // namespace pangolin