/* This file is part of the Pangolin Project. * http://github.com/stevenlovegrove/Pangolin * * Copyright (c) 2014 Steven Lovegrove * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include #include #include #include #include #include // DepthSense SDK for SoftKinetic cameras from Creative #include namespace pangolin { enum DepthSenseSensorType { DepthSenseUnassigned = -1, DepthSenseRgb = 0, DepthSenseDepth }; // Video class that outputs test video signal. class PANGOLIN_EXPORT DepthSenseVideo : public VideoInterface, public VideoPropertiesInterface { public: DepthSenseVideo(DepthSense::Device device, DepthSenseSensorType s1, DepthSenseSensorType s2, ImageDim dim1, ImageDim dim2, unsigned int fps1, unsigned int fps2, const Uri& uri); ~DepthSenseVideo(); //! Implement VideoInput::Start() void Start(); //! Implement VideoInput::Stop() void Stop(); //! Implement VideoInput::SizeBytes() size_t SizeBytes() const; //! Implement VideoInput::Streams() const std::vector& Streams() const; //! Implement VideoInput::GrabNext() bool GrabNext( unsigned char* image, bool wait = true ); //! Implement VideoInput::GrabNewest() bool GrabNewest( unsigned char* image, bool wait = true ); //! Implement VideoInput::DeviceProperties() const picojson::value& DeviceProperties() const { return device_properties; } //! Implement VideoInput::DeviceProperties() const picojson::value& FrameProperties() const { return frame_properties; } protected: void onNewColorSample(DepthSense::ColorNode node, DepthSense::ColorNode::NewSampleReceivedData data); void onNewDepthSample(DepthSense::DepthNode node, DepthSense::DepthNode::NewSampleReceivedData data); struct SensorConfig { DepthSenseSensorType type; ImageDim dim; unsigned int fps; }; void UpdateParameters(const DepthSense::Node& node, const Uri& uri); void ConfigureNodes(const Uri& uri); void ConfigureDepthNode(const SensorConfig& sensorConfig, const Uri& uri); void ConfigureColorNode(const SensorConfig& sensorConfig, const Uri& uri); double GetDeltaTime() const; std::vector streams; picojson::value device_properties; picojson::value frame_properties; picojson::value* streams_properties; DepthSense::Device device; DepthSense::DepthNode g_dnode; DepthSense::ColorNode g_cnode; unsigned char* fill_image; int depthmap_stream; int rgb_stream; int gotDepth; int gotColor; std::mutex update_mutex; std::condition_variable cond_image_filled; std::condition_variable cond_image_requested; SensorConfig sensorConfig[2]; bool enableDepth; bool enableColor; double depthTs; double colorTs; size_t size_bytes; }; class DepthSenseContext { friend class DepthSenseVideo; public: // Singleton Instance static DepthSenseContext& I(); DepthSenseVideo* GetDepthSenseVideo(size_t device_num, DepthSenseSensorType s1, DepthSenseSensorType s2, ImageDim dim1, ImageDim dim2, unsigned int fps1, unsigned int fps2, const Uri& uri); protected: // Protected Constructor DepthSenseContext(); ~DepthSenseContext(); DepthSense::Context& Context(); void NewDeviceRunning(); void DeviceClosing(); void StartNodes(); void StopNodes(); void EventLoop(); void onDeviceConnected(DepthSense::Context context, DepthSense::Context::DeviceAddedData data); void onDeviceDisconnected(DepthSense::Context context, DepthSense::Context::DeviceRemovedData data); DepthSense::Context g_context; std::thread event_thread; bool is_running; int running_devices; }; }