# All examples depend on Pangolin GUI if(BUILD_PANGOLIN_GUI) add_subdirectory(HelloPangolin) add_subdirectory(HelloPangolinOffscreen) add_subdirectory(HelloPangolinThreads) add_subdirectory(SimpleMultiDisplay) add_subdirectory(SimpleDisplayImage) add_subdirectory(SimpleScene) if(NOT HAVE_GLES OR HAVE_GLES_2) add_subdirectory(SimplePlot) endif() ## These samples require Pangolin Var support if(BUILD_PANGOLIN_VARS) add_subdirectory(SimpleDisplay) ## Video Samples require Pangolin Video support if(BUILD_PANGOLIN_VIDEO) add_subdirectory(SimpleVideo) add_subdirectory(SimpleRecord) add_subdirectory(SharedMemoryCamera) endif() # # This sample fails on many platforms, so exclude it for now, # # until we can create a better cmake test for support. # find_package(CUDA QUIET) # if( CUDA_FOUND ) # add_subdirectory(VBODisplay) # endif() endif() endif()