/* This file is part of the Pangolin Project. * http://github.com/stevenlovegrove/Pangolin * * Copyright (c) 2013 Steven Lovegrove * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include #include namespace pangolin { struct PANGOLIN_EXPORT XYUV { XYUV() {} XYUV(GLfloat x, GLfloat y, GLfloat tu, GLfloat tv) : x(x), y(y), tu(tu), tv(tv) {} XYUV operator+(float dx) const { return XYUV(x+dx,y,tu,tv); } GLfloat x, y, tu, tv; }; class PANGOLIN_EXPORT GlChar { public: GlChar(); GlChar(int tw, int th, int x, int y, int w, int h, GLfloat x_step, GLfloat ox, GLfloat oy); inline const XYUV& GetVert(size_t i) const { return vs[i]; } inline GLfloat StepX() const { return x_step; } inline GLfloat YMin() const { return y_min; } inline GLfloat YMax() const { return y_max; } void Draw() const; protected: XYUV vs[4]; GLfloat x_step; GLfloat y_min, y_max; }; }