/* This file is part of the Pangolin Project. * http://github.com/stevenlovegrove/Pangolin * * Copyright (c) 2011 Steven Lovegrove * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include // Needed for enum type. TODO: Make this independent of GL #include #include #include namespace std { template<> struct hash { std::size_t operator()(const tinyobj::index_t & t) const noexcept { static std::hash h; return h(t.vertex_index) ^ h(t.normal_index) ^ h(t.texcoord_index); } }; } // namespace std namespace tinyobj { bool operator==(const index_t a, const index_t b) { return a.vertex_index == b.vertex_index && a.normal_index == b.normal_index && a.texcoord_index == b.texcoord_index; } } // namespace tinyobj namespace pangolin { template Geometry::Element ConvertVectorToGeometryElement(const std::vector& v, size_t count_per_element, const std::string& attribute_name ) { PANGO_ASSERT(v.size() % count_per_element == 0); const size_t num_elements = v.size() / count_per_element; // Allocate buffer and copy into it Geometry::Element el(sizeof(T) * count_per_element, num_elements); el.CopyFrom(Image(v.data(), count_per_element, num_elements)); el.attributes[attribute_name] = el.template UnsafeReinterpret(); return el; } template Image GetImageWrapper(std::vector& vec, size_t count_per_element) { PANGO_ASSERT(vec.size() % count_per_element == 0); if(vec.size()) { return Image(vec.data(), count_per_element, vec.size() / count_per_element, count_per_element * sizeof(T)); }else{ return Image(); } } pangolin::Geometry LoadGeometryObj(const std::string& filename) { pangolin::Geometry geom; tinyobj::attrib_t attrib; std::vector shapes; std::vector materials; std::string warn; std::string err; if(tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, filename.c_str(), PathParent(filename).c_str())) { PANGO_ASSERT(attrib.vertices.size() % 3 == 0); PANGO_ASSERT(attrib.normals.size() % 3 == 0); PANGO_ASSERT(attrib.colors.size() % 3 == 0); PANGO_ASSERT(attrib.texcoords.size() % 2 == 0); // Load textures - a bit of a hack for now. for(size_t i=0; i < materials.size(); ++i) { if(!materials[i].diffuse_texname.empty()) { const std::string tex_name = FormatString("texture_%",i); try { TypedImage& tex_image = geom.textures[tex_name]; tex_image = LoadImage(PathParent(filename) + "/" + materials[i].diffuse_texname); const int row_bytes = tex_image.w * tex_image.fmt.bpp / 8; std::vector tmp_row(row_bytes); for (std::size_t y=0; y < (tex_image.h >> 1); ++y) { std::memcpy(tmp_row.data(), tex_image.RowPtr(y), row_bytes); std::memcpy(tex_image.RowPtr(y), tex_image.RowPtr(tex_image.h - 1 - y), row_bytes); std::memcpy(tex_image.RowPtr(tex_image.h - 1 - y), tmp_row.data(), row_bytes); } } catch(const std::exception& e) { pango_print_warn("Unable to read texture '%s'\n", tex_name.c_str()); geom.textures.erase(tex_name); } } } // PANGO_ASSERT(all_of( // [&](const size_t& v){return (v == 0) || (v == num_verts);}, // attrib.normals.size() / 3, // attrib.colors.size() / 3)); // Get rid of color buffer if all elements are equal. if ( std::adjacent_find( attrib.colors.begin(), attrib.colors.end(), std::not_equal_to() ) == attrib.colors.end() ) { attrib.colors.clear(); } Image tiny_vs = GetImageWrapper(attrib.vertices, 3); Image tiny_ns = GetImageWrapper(attrib.normals, 3); Image tiny_cs = GetImageWrapper(attrib.colors, 3); Image tiny_ts = GetImageWrapper(attrib.texcoords, 2); // Some vertices are used with multiple texture coordinates or multiple normals, and will need to be split. // First, we'll find the number of unique combinations of vertex, texture, and normal indices used, as each // will result in a separate vertex in the buffers std::unordered_map reindex_map; for(auto& shape : shapes) { if(shape.mesh.indices.size() == 0) { continue; } const size_t num_indices = shape.mesh.indices.size() ; for(size_t i=0; i < num_indices; ++i) { const tinyobj::index_t index = shape.mesh.indices[i]; if (reindex_map.find(index) == reindex_map.end()) { reindex_map.insert(std::pair(index, reindex_map.size())); } } } const int num_unique_verts = reindex_map.size(); // Create unified verts attribute auto& verts = geom.buffers["geometry"]; Image new_vs, new_ns, new_cs, new_ts; { verts.Reinitialise(sizeof(float)*(tiny_vs.w + tiny_ns.w + tiny_cs.w + tiny_ts.w),num_unique_verts); size_t float_offset = 0; if(tiny_vs.IsValid()) { new_vs = verts.UnsafeReinterpret().SubImage(float_offset,0,3,num_unique_verts); verts.attributes["vertex"] = new_vs; float_offset += 3; for (auto& el : reindex_map) { new_vs.Row(el.second).CopyFrom(tiny_vs.Row(el.first.vertex_index)); } } if(tiny_ns.IsValid()) { new_ns = verts.UnsafeReinterpret().SubImage(float_offset,0,3,num_unique_verts); verts.attributes["normal"] = new_ns; float_offset += 3; for (auto& el : reindex_map) { new_ns.Row(el.second).CopyFrom(tiny_ns.Row(el.first.normal_index)); } } if(tiny_cs.IsValid()) { new_cs = verts.UnsafeReinterpret().SubImage(float_offset,0,3,num_unique_verts); verts.attributes["color"] = new_cs; float_offset += 3; for (auto& el : reindex_map) { new_cs.Row(el.second).CopyFrom(tiny_cs.Row(el.first.vertex_index)); } } if(tiny_ts.IsValid()) { new_ts = verts.UnsafeReinterpret().SubImage(float_offset,0,2,num_unique_verts); verts.attributes["uv"] = new_ts; float_offset += 2; for (auto& el : reindex_map) { new_ts.Row(el.second).CopyFrom(tiny_ts.Row(el.first.texcoord_index)); } } PANGO_ASSERT(float_offset * sizeof(float) == verts.w); } for(auto& shape : shapes) { if(shape.mesh.indices.size() == 0) { continue; } auto faces = geom.objects.emplace(shape.name, Geometry::Element()); if(std::all_of( shape.mesh.num_face_vertices.begin(), shape.mesh.num_face_vertices.end(), [](unsigned char num){return num==3;} )) { // tri mesh const size_t num_indices = shape.mesh.indices.size() ; const size_t num_faces = shape.mesh.indices.size() / 3; PANGO_ASSERT(num_indices % 3 == 0); // Use vert_ibo as our new IBO faces->second.Reinitialise(3*sizeof(uint32_t), num_faces); Image new_ibo = faces->second.UnsafeReinterpret().SubImage(0,0,3,num_faces); for(size_t f=0; f < num_faces; ++f) { for(size_t v=0; v < 3; ++v) { new_ibo(v,f) = reindex_map[shape.mesh.indices[3 * f + v]]; } } faces->second.attributes["vertex_indices"] = new_ibo; }else if(std::all_of( shape.mesh.num_face_vertices.begin(), shape.mesh.num_face_vertices.end(), [](unsigned char num){return num==4;} )) { // Quad mesh throw std::runtime_error("Do not support quad meshes yet."); }else{ // ??? throw std::runtime_error("Do not support meshes with mixed triangles and quads."); } } }else{ throw std::runtime_error(FormatString("Unable to load OBJ file '%'. Error: '%'", filename, err)); } return geom; } }