<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="debug|Win32">
      <Configuration>debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="release|Win32">
      <Configuration>release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ApplicationEnvironment>title</ApplicationEnvironment>
    <!-- - - - -->
    <PlatformToolset>v110</PlatformToolset>
    <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
    <ProjectGuid>{4D22D468-6380-1EC4-4643-53D05B3CA4C5}</ProjectGuid>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <GenerateManifest>false</GenerateManifest>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <GenerateManifest>false</GenerateManifest>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
    <OutDir>./../..\</OutDir>
    <IntDir>./Win32/SSE2NEON/debug\</IntDir>
    <TargetExt>.exe</TargetExt>
    <TargetName>SSE2NEON32DEBUG</TargetName>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
    <ClCompile>
      <TreatWarningAsError>true</TreatWarningAsError>
      <FloatingPointModel>Fast</FloatingPointModel>
      <AdditionalOptions>/W4</AdditionalOptions>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>./../../config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_WINDOWS;UNICODE=1;_CRT_SECURE_NO_DEPRECATE;OPEN_SOURCE=1;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <WarningLevel>Level3</WarningLevel>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalOptions>/DEBUG</AdditionalOptions>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(OutDir)SSE2NEON32DEBUG.exe</OutputFile>
      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <ProgramDatabaseFile>$(OutDir)/SSE2NEON32DEBUG.exe.pdb</ProgramDatabaseFile>
      <GenerateMapFile>true</GenerateMapFile>
      <MapFileName>$(OutDir)/SSE2NEON32DEBUG.exe.map</MapFileName>
      <SubSystem>Console</SubSystem>
      <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <ResourceCompile>
    </ResourceCompile>
    <ProjectReference>
    </ProjectReference>
  </ItemDefinitionGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
    <OutDir>./../..\</OutDir>
    <IntDir>./Win32/SSE2NEON/release\</IntDir>
    <TargetExt>.exe</TargetExt>
    <TargetName>SSE2NEON32</TargetName>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
    <ClCompile>
      <TreatWarningAsError>true</TreatWarningAsError>
      <FloatingPointModel>Fast</FloatingPointModel>
      <AdditionalOptions>/W4</AdditionalOptions>
      <Optimization>MaxSpeed</Optimization>
      <AdditionalIncludeDirectories>./../../config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_WINDOWS;UNICODE=1;_CRT_SECURE_NO_DEPRECATE;OPEN_SOURCE=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <WarningLevel>Level3</WarningLevel>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <PrecompiledHeaderFile>
      </PrecompiledHeaderFile>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalOptions>/DEBUG</AdditionalOptions>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(OutDir)SSE2NEON32.exe</OutputFile>
      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <ProgramDatabaseFile>$(OutDir)/SSE2NEON32.exe.pdb</ProgramDatabaseFile>
      <GenerateMapFile>true</GenerateMapFile>
      <MapFileName>$(OutDir)/SSE2NEON32.exe.map</MapFileName>
      <SubSystem>Console</SubSystem>
      <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <ResourceCompile>
    </ResourceCompile>
    <ProjectReference>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClInclude Include="..\..\SSE2NEON.h">
    </ClInclude>
    <ClInclude Include="..\..\SSE2NEONBinding.h">
    </ClInclude>
    <ClInclude Include="..\..\SSE2NEONTEST.h">
    </ClInclude>
    <ClCompile Include="..\..\main.cpp">
    </ClCompile>
    <ClCompile Include="..\..\SSE2NEONBinding.cpp">
    </ClCompile>
    <ClCompile Include="..\..\SSE2NEONTEST.cpp">
    </ClCompile>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>