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Thirdparty/Pangolin/include/pangolin/gl/glinclude.h
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Thirdparty/Pangolin/include/pangolin/gl/glinclude.h
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/* This file is part of the Pangolin Project.
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* http://github.com/stevenlovegrove/Pangolin
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*
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* Copyright (c) 2011 Steven Lovegrove, Richard Newcombe
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include <pangolin/gl/glplatform.h>
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#ifdef HAVE_GLES
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#include <pangolin/gl/compat/gl_es_compat.h>
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#endif
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#define CheckGlDieOnError() pangolin::_CheckGlDieOnError( __FILE__, __LINE__ );
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namespace pangolin {
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inline void _CheckGlDieOnError( const char *sFile, const int nLine )
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{
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const GLenum glError = glGetError();
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if( glError != GL_NO_ERROR ) {
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pango_print_error("OpenGL Error %x: %s\n", glError, glErrorString(glError));
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pango_print_error("In: %s, line %d\n", sFile, nLine);
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}
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}
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}
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