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ORB_SLAM3/src/Sim3Solver.cc
2022-01-20 20:20:08 +02:00

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/**
* This file is part of ORB-SLAM3
*
* Copyright (C) 2017-2021 Carlos Campos, Richard Elvira, Juan J. Gómez Rodríguez, José M.M. Montiel and Juan D. Tardós, University of Zaragoza.
* Copyright (C) 2014-2016 Raúl Mur-Artal, José M.M. Montiel and Juan D. Tardós, University of Zaragoza.
*
* ORB-SLAM3 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ORB-SLAM3 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with ORB-SLAM3.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "Sim3Solver.h"
#include <vector>
#include <cmath>
#include <opencv2/core/core.hpp>
#include "KeyFrame.h"
#include "ORBmatcher.h"
#include "Thirdparty/DBoW2/DUtils/Random.h"
namespace ORB_SLAM3
{
Sim3Solver::Sim3Solver(KeyFrame *pKF1, KeyFrame *pKF2, const vector<MapPoint *> &vpMatched12, const bool bFixScale,
vector<KeyFrame*> vpKeyFrameMatchedMP):
mnIterations(0), mnBestInliers(0), mbFixScale(bFixScale),
pCamera1(pKF1->mpCamera), pCamera2(pKF2->mpCamera)
{
bool bDifferentKFs = false;
if(vpKeyFrameMatchedMP.empty())
{
bDifferentKFs = true;
vpKeyFrameMatchedMP = vector<KeyFrame*>(vpMatched12.size(), pKF2);
}
mpKF1 = pKF1;
mpKF2 = pKF2;
vector<MapPoint*> vpKeyFrameMP1 = pKF1->GetMapPointMatches();
mN1 = vpMatched12.size();
mvpMapPoints1.reserve(mN1);
mvpMapPoints2.reserve(mN1);
mvpMatches12 = vpMatched12;
mvnIndices1.reserve(mN1);
mvX3Dc1.reserve(mN1);
mvX3Dc2.reserve(mN1);
Eigen::Matrix3f Rcw1 = pKF1->GetRotation();
Eigen::Vector3f tcw1 = pKF1->GetTranslation();
Eigen::Matrix3f Rcw2 = pKF2->GetRotation();
Eigen::Vector3f tcw2 = pKF2->GetTranslation();
mvAllIndices.reserve(mN1);
size_t idx=0;
KeyFrame* pKFm = pKF2; //Default variable
for(int i1=0; i1<mN1; i1++)
{
if(vpMatched12[i1])
{
MapPoint* pMP1 = vpKeyFrameMP1[i1];
MapPoint* pMP2 = vpMatched12[i1];
if(!pMP1)
continue;
if(pMP1->isBad() || pMP2->isBad())
continue;
if(bDifferentKFs)
pKFm = vpKeyFrameMatchedMP[i1];
int indexKF1 = get<0>(pMP1->GetIndexInKeyFrame(pKF1));
int indexKF2 = get<0>(pMP2->GetIndexInKeyFrame(pKFm));
if(indexKF1<0 || indexKF2<0)
continue;
const cv::KeyPoint &kp1 = pKF1->mvKeysUn[indexKF1];
const cv::KeyPoint &kp2 = pKFm->mvKeysUn[indexKF2];
const float sigmaSquare1 = pKF1->mvLevelSigma2[kp1.octave];
const float sigmaSquare2 = pKFm->mvLevelSigma2[kp2.octave];
mvnMaxError1.push_back(9.210*sigmaSquare1);
mvnMaxError2.push_back(9.210*sigmaSquare2);
mvpMapPoints1.push_back(pMP1);
mvpMapPoints2.push_back(pMP2);
mvnIndices1.push_back(i1);
Eigen::Vector3f X3D1w = pMP1->GetWorldPos();
mvX3Dc1.push_back(Rcw1*X3D1w+tcw1);
Eigen::Vector3f X3D2w = pMP2->GetWorldPos();
mvX3Dc2.push_back(Rcw2*X3D2w+tcw2);
mvAllIndices.push_back(idx);
idx++;
}
}
FromCameraToImage(mvX3Dc1,mvP1im1,pCamera1);
FromCameraToImage(mvX3Dc2,mvP2im2,pCamera2);
SetRansacParameters();
}
void Sim3Solver::SetRansacParameters(double probability, int minInliers, int maxIterations)
{
mRansacProb = probability;
mRansacMinInliers = minInliers;
mRansacMaxIts = maxIterations;
N = mvpMapPoints1.size(); // number of correspondences
mvbInliersi.resize(N);
// Adjust Parameters according to number of correspondences
float epsilon = (float)mRansacMinInliers/N;
// Set RANSAC iterations according to probability, epsilon, and max iterations
int nIterations;
if(mRansacMinInliers==N)
nIterations=1;
else
nIterations = ceil(log(1-mRansacProb)/log(1-pow(epsilon,3)));
mRansacMaxIts = max(1,min(nIterations,mRansacMaxIts));
mnIterations = 0;
}
Eigen::Matrix4f Sim3Solver::iterate(int nIterations, bool &bNoMore, vector<bool> &vbInliers, int &nInliers)
{
bNoMore = false;
vbInliers = vector<bool>(mN1,false);
nInliers=0;
if(N<mRansacMinInliers)
{
bNoMore = true;
return Eigen::Matrix4f::Identity();
}
vector<size_t> vAvailableIndices;
Eigen::Matrix3f P3Dc1i;
Eigen::Matrix3f P3Dc2i;
int nCurrentIterations = 0;
while(mnIterations<mRansacMaxIts && nCurrentIterations<nIterations)
{
nCurrentIterations++;
mnIterations++;
vAvailableIndices = mvAllIndices;
// Get min set of points
for(short i = 0; i < 3; ++i)
{
int randi = DUtils::Random::RandomInt(0, vAvailableIndices.size()-1);
int idx = vAvailableIndices[randi];
P3Dc1i.col(i) = mvX3Dc1[idx];
P3Dc2i.col(i) = mvX3Dc2[idx];
vAvailableIndices[randi] = vAvailableIndices.back();
vAvailableIndices.pop_back();
}
ComputeSim3(P3Dc1i,P3Dc2i);
CheckInliers();
if(mnInliersi>=mnBestInliers)
{
mvbBestInliers = mvbInliersi;
mnBestInliers = mnInliersi;
mBestT12 = mT12i;
mBestRotation = mR12i;
mBestTranslation = mt12i;
mBestScale = ms12i;
if(mnInliersi>mRansacMinInliers)
{
nInliers = mnInliersi;
for(int i=0; i<N; i++)
if(mvbInliersi[i])
vbInliers[mvnIndices1[i]] = true;
return mBestT12;
}
}
}
if(mnIterations>=mRansacMaxIts)
bNoMore=true;
return Eigen::Matrix4f::Identity();
}
Eigen::Matrix4f Sim3Solver::iterate(int nIterations, bool &bNoMore, vector<bool> &vbInliers, int &nInliers, bool &bConverge)
{
bNoMore = false;
bConverge = false;
vbInliers = vector<bool>(mN1,false);
nInliers=0;
if(N<mRansacMinInliers)
{
bNoMore = true;
return Eigen::Matrix4f::Identity();
}
vector<size_t> vAvailableIndices;
Eigen::Matrix3f P3Dc1i;
Eigen::Matrix3f P3Dc2i;
int nCurrentIterations = 0;
Eigen::Matrix4f bestSim3;
while(mnIterations<mRansacMaxIts && nCurrentIterations<nIterations)
{
nCurrentIterations++;
mnIterations++;
vAvailableIndices = mvAllIndices;
// Get min set of points
for(short i = 0; i < 3; ++i)
{
int randi = DUtils::Random::RandomInt(0, vAvailableIndices.size()-1);
int idx = vAvailableIndices[randi];
P3Dc1i.col(i) = mvX3Dc1[idx];
P3Dc2i.col(i) = mvX3Dc2[idx];
vAvailableIndices[randi] = vAvailableIndices.back();
vAvailableIndices.pop_back();
}
ComputeSim3(P3Dc1i,P3Dc2i);
CheckInliers();
if(mnInliersi>=mnBestInliers)
{
mvbBestInliers = mvbInliersi;
mnBestInliers = mnInliersi;
mBestT12 = mT12i;
mBestRotation = mR12i;
mBestTranslation = mt12i;
mBestScale = ms12i;
if(mnInliersi>mRansacMinInliers)
{
nInliers = mnInliersi;
for(int i=0; i<N; i++)
if(mvbInliersi[i])
vbInliers[mvnIndices1[i]] = true;
bConverge = true;
return mBestT12;
}
else
{
bestSim3 = mBestT12;
}
}
}
if(mnIterations>=mRansacMaxIts)
bNoMore=true;
return bestSim3;
}
Eigen::Matrix4f Sim3Solver::find(vector<bool> &vbInliers12, int &nInliers)
{
bool bFlag;
return iterate(mRansacMaxIts,bFlag,vbInliers12,nInliers);
}
void Sim3Solver::ComputeCentroid(Eigen::Matrix3f &P, Eigen::Matrix3f &Pr, Eigen::Vector3f &C)
{
C = P.rowwise().sum();
C = C / P.cols();
for(int i=0; i<P.cols(); i++)
Pr.col(i) = P.col(i) - C;
}
void Sim3Solver::ComputeSim3(Eigen::Matrix3f &P1, Eigen::Matrix3f &P2)
{
// Custom implementation of:
// Horn 1987, Closed-form solution of absolute orientataion using unit quaternions
// Step 1: Centroid and relative coordinates
Eigen::Matrix3f Pr1; // Relative coordinates to centroid (set 1)
Eigen::Matrix3f Pr2; // Relative coordinates to centroid (set 2)
Eigen::Vector3f O1; // Centroid of P1
Eigen::Vector3f O2; // Centroid of P2
ComputeCentroid(P1,Pr1,O1);
ComputeCentroid(P2,Pr2,O2);
// Step 2: Compute M matrix
Eigen::Matrix3f M = Pr2 * Pr1.transpose();
// Step 3: Compute N matrix
double N11, N12, N13, N14, N22, N23, N24, N33, N34, N44;
Eigen::Matrix4f N;
N11 = M(0,0)+M(1,1)+M(2,2);
N12 = M(1,2)-M(2,1);
N13 = M(2,0)-M(0,2);
N14 = M(0,1)-M(1,0);
N22 = M(0,0)-M(1,1)-M(2,2);
N23 = M(0,1)+M(1,0);
N24 = M(2,0)+M(0,2);
N33 = -M(0,0)+M(1,1)-M(2,2);
N34 = M(1,2)+M(2,1);
N44 = -M(0,0)-M(1,1)+M(2,2);
N << N11, N12, N13, N14,
N12, N22, N23, N24,
N13, N23, N33, N34,
N14, N24, N34, N44;
// Step 4: Eigenvector of the highest eigenvalue
Eigen::EigenSolver<Eigen::Matrix4f> eigSolver;
eigSolver.compute(N);
Eigen::Vector4f eval = eigSolver.eigenvalues().real();
Eigen::Matrix4f evec = eigSolver.eigenvectors().real(); //evec[0] is the quaternion of the desired rotation
int maxIndex; // should be zero
eval.maxCoeff(&maxIndex);
Eigen::Vector3f vec = evec.block<3,1>(1,maxIndex); //extract imaginary part of the quaternion (sin*axis)
// Rotation angle. sin is the norm of the imaginary part, cos is the real part
double ang=atan2(vec.norm(),evec(0,maxIndex));
vec = 2*ang*vec/vec.norm(); //Angle-axis representation. quaternion angle is the half
mR12i = Sophus::SO3f::exp(vec).matrix();
// Step 5: Rotate set 2
Eigen::Matrix3f P3 = mR12i*Pr2;
// Step 6: Scale
if(!mbFixScale)
{
double cvnom = Converter::toCvMat(Pr1).dot(Converter::toCvMat(P3));
double nom = (Pr1.array() * P3.array()).sum();
if (abs(nom-cvnom)>1e-3)
std::cout << "sim3 solver: " << abs(nom-cvnom) << std::endl << nom << std::endl;
Eigen::Array<float,3,3> aux_P3;
aux_P3 = P3.array() * P3.array();
double den = aux_P3.sum();
ms12i = nom/den;
}
else
ms12i = 1.0f;
// Step 7: Translation
mt12i = O1 - ms12i * mR12i * O2;
// Step 8: Transformation
// Step 8.1 T12
mT12i.setIdentity();
Eigen::Matrix3f sR = ms12i*mR12i;
mT12i.block<3,3>(0,0) = sR;
mT12i.block<3,1>(0,3) = mt12i;
// Step 8.2 T21
mT21i.setIdentity();
Eigen::Matrix3f sRinv = (1.0/ms12i)*mR12i.transpose();
// sRinv.copyTo(mT21i.rowRange(0,3).colRange(0,3));
mT21i.block<3,3>(0,0) = sRinv;
Eigen::Vector3f tinv = -sRinv * mt12i;
mT21i.block<3,1>(0,3) = tinv;
}
void Sim3Solver::CheckInliers()
{
vector<Eigen::Vector2f> vP1im2, vP2im1;
Project(mvX3Dc2,vP2im1,mT12i,pCamera1);
Project(mvX3Dc1,vP1im2,mT21i,pCamera2);
mnInliersi=0;
for(size_t i=0; i<mvP1im1.size(); i++)
{
Eigen::Vector2f dist1 = mvP1im1[i] - vP2im1[i];
Eigen::Vector2f dist2 = vP1im2[i] - mvP2im2[i];
const float err1 = dist1.dot(dist1);
const float err2 = dist2.dot(dist2);
if(err1<mvnMaxError1[i] && err2<mvnMaxError2[i])
{
mvbInliersi[i]=true;
mnInliersi++;
}
else
mvbInliersi[i]=false;
}
}
Eigen::Matrix4f Sim3Solver::GetEstimatedTransformation()
{
return mBestT12;
}
Eigen::Matrix3f Sim3Solver::GetEstimatedRotation()
{
return mBestRotation;
}
Eigen::Vector3f Sim3Solver::GetEstimatedTranslation()
{
return mBestTranslation;
}
float Sim3Solver::GetEstimatedScale()
{
return mBestScale;
}
void Sim3Solver::Project(const vector<Eigen::Vector3f> &vP3Dw, vector<Eigen::Vector2f> &vP2D, Eigen::Matrix4f Tcw, GeometricCamera* pCamera)
{
Eigen::Matrix3f Rcw = Tcw.block<3,3>(0,0);
Eigen::Vector3f tcw = Tcw.block<3,1>(0,3);
vP2D.clear();
vP2D.reserve(vP3Dw.size());
for(size_t i=0, iend=vP3Dw.size(); i<iend; i++)
{
Eigen::Vector3f P3Dc = Rcw*vP3Dw[i]+tcw;
Eigen::Vector2f pt2D = pCamera->project(P3Dc);
vP2D.push_back(pt2D);
}
}
void Sim3Solver::FromCameraToImage(const vector<Eigen::Vector3f> &vP3Dc, vector<Eigen::Vector2f> &vP2D, GeometricCamera* pCamera)
{
vP2D.clear();
vP2D.reserve(vP3Dc.size());
for(size_t i=0, iend=vP3Dc.size(); i<iend; i++)
{
Eigen::Vector2f pt2D = pCamera->project(vP3Dc[i]);
vP2D.push_back(pt2D);
}
}
} //namespace ORB_SLAM