v01
This commit is contained in:
116
thirdparty/Pangolin/include/pangolin/handler/handler.h
vendored
Normal file
116
thirdparty/Pangolin/include/pangolin/handler/handler.h
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@@ -0,0 +1,116 @@
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/* This file is part of the Pangolin Project.
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* http://github.com/stevenlovegrove/Pangolin
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*
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* Copyright (c) 2013 Steven Lovegrove
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include <pangolin/display/opengl_render_state.h>
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#include <pangolin/handler/handler_enums.h>
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#if defined(HAVE_EIGEN) && !defined(__CUDACC__) //prevent including Eigen in cuda files
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#define USE_EIGEN
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#endif
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#ifdef USE_EIGEN
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#include <Eigen/Core>
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#endif
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#ifdef _OSX_
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#define PANGO_DFLT_HANDLER3D_ZF (1.0f/50.0f)
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#else
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#define PANGO_DFLT_HANDLER3D_ZF (1.0f/10.0f)
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#endif
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namespace pangolin
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{
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// Forward declarations
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struct View;
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/// Input Handler base class.
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/// Virtual methods which recurse into sub-displays.
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struct PANGOLIN_EXPORT Handler
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{
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virtual ~Handler() {}
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virtual void Keyboard(View&, unsigned char key, int x, int y, bool pressed);
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virtual void Mouse(View&, MouseButton button, int x, int y, bool pressed, int button_state);
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virtual void MouseMotion(View&, int x, int y, int button_state);
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virtual void PassiveMouseMotion(View&, int x, int y, int button_state);
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virtual void Special(View&, InputSpecial inType, float x, float y, float p1, float p2, float p3, float p4, int button_state);
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};
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struct PANGOLIN_EXPORT HandlerScroll : Handler
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{
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void Mouse(View&, MouseButton button, int x, int y, bool pressed, int button_state);
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void Special(View&, InputSpecial inType, float x, float y, float p1, float p2, float p3, float p4, int button_state);
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};
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struct PANGOLIN_EXPORT Handler3D : Handler
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{
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Handler3D(OpenGlRenderState& cam_state, AxisDirection enforce_up=AxisNone, float trans_scale=0.01f, float zoom_fraction= PANGO_DFLT_HANDLER3D_ZF);
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virtual bool ValidWinDepth(GLprecision depth);
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virtual void PixelUnproject( View& view, GLprecision winx, GLprecision winy, GLprecision winz, GLprecision Pc[3]);
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virtual void GetPosNormal(View& view, int x, int y, GLprecision p[3], GLprecision Pw[3], GLprecision Pc[3], GLprecision nw[3], GLprecision default_z = 1.0);
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void Keyboard(View&, unsigned char key, int x, int y, bool pressed);
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void Mouse(View&, MouseButton button, int x, int y, bool pressed, int button_state);
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void MouseMotion(View&, int x, int y, int button_state);
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void Special(View&, InputSpecial inType, float x, float y, float p1, float p2, float p3, float p4, int button_state);
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#ifdef USE_EIGEN
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// Return selected point in world coordinates
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inline Eigen::Vector3d Selected_P_w() const {
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return Eigen::Map<const Eigen::Matrix<GLprecision,3,1>>(Pw).cast<double>();
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}
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#endif
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inline int KeyState() const{
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return funcKeyState;
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}
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protected:
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OpenGlRenderState* cam_state;
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const static int hwin = 8;
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AxisDirection enforce_up;
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float tf; // translation factor
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float zf; // zoom fraction
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CameraSpec cameraspec;
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GLprecision last_z;
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float last_pos[2];
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GLprecision rot_center[3];
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GLprecision p[3];
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GLprecision Pw[3];
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GLprecision Pc[3];
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GLprecision n[3];
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int funcKeyState;
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};
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static Handler StaticHandler;
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static HandlerScroll StaticHandlerScroll;
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}
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94
thirdparty/Pangolin/include/pangolin/handler/handler_enums.h
vendored
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94
thirdparty/Pangolin/include/pangolin/handler/handler_enums.h
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@@ -0,0 +1,94 @@
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/* This file is part of the Pangolin Project.
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* http://github.com/stevenlovegrove/Pangolin
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*
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* Copyright (c) 2013 Steven Lovegrove
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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namespace pangolin
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{
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// Supported Key modifiers for GlobalKeyPressCallback.
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// e.g. PANGO_CTRL + 'r', PANGO_SPECIAL + PANGO_KEY_RIGHT, etc.
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const int PANGO_SPECIAL = 128;
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const int PANGO_CTRL = -96;
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const int PANGO_OPTN = 132;
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// Ordinary keys
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const int PANGO_KEY_TAB = 9;
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const int PANGO_KEY_ESCAPE = 27;
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// Special Keys (same as GLUT_ defines)
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const int PANGO_KEY_F1 = 1;
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const int PANGO_KEY_F2 = 2;
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const int PANGO_KEY_F3 = 3;
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const int PANGO_KEY_F4 = 4;
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const int PANGO_KEY_F5 = 5;
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const int PANGO_KEY_F6 = 6;
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const int PANGO_KEY_F7 = 7;
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const int PANGO_KEY_F8 = 8;
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const int PANGO_KEY_F9 = 9;
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const int PANGO_KEY_F10 = 10;
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const int PANGO_KEY_F11 = 11;
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const int PANGO_KEY_F12 = 12;
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const int PANGO_KEY_LEFT = 100;
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const int PANGO_KEY_UP = 101;
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const int PANGO_KEY_RIGHT = 102;
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const int PANGO_KEY_DOWN = 103;
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const int PANGO_KEY_PAGE_UP = 104;
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const int PANGO_KEY_PAGE_DOWN = 105;
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const int PANGO_KEY_HOME = 106;
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const int PANGO_KEY_END = 107;
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const int PANGO_KEY_INSERT = 108;
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enum MouseButton
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{
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MouseButtonLeft = 1,
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MouseButtonMiddle = 2,
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MouseButtonRight = 4,
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MouseWheelUp = 8,
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MouseWheelDown = 16,
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MouseWheelRight = 32,
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MouseWheelLeft = 64,
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};
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enum KeyModifier
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{
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KeyModifierShift = 1<<16,
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KeyModifierCtrl = 1<<17,
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KeyModifierAlt = 1<<18,
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KeyModifierCmd = 1<<19,
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KeyModifierFnc = 1<<20
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};
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enum InputSpecial
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{
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InputSpecialScroll,
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InputSpecialZoom,
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InputSpecialRotate,
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InputSpecialTablet
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};
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}
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48
thirdparty/Pangolin/include/pangolin/handler/handler_glbuffer.h
vendored
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48
thirdparty/Pangolin/include/pangolin/handler/handler_glbuffer.h
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@@ -0,0 +1,48 @@
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/* This file is part of the Pangolin Project.
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* http://github.com/stevenlovegrove/Pangolin
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*
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* Copyright (c) 2014 Steven Lovegrove
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef HANDLER_GLBUFFER_H
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#define HANDLER_GLBUFFER_H
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#include <pangolin/handler/handler.h>
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#include <pangolin/gl/gl.h>
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namespace pangolin
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{
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struct Handler3DFramebuffer : public pangolin::Handler3D
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{
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Handler3DFramebuffer(GlFramebuffer& fb, pangolin::OpenGlRenderState& cam_state, pangolin::AxisDirection enforce_up=pangolin::AxisNone, float trans_scale=0.01f);
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void GetPosNormal(pangolin::View& view, int x, int y, GLprecision p[3], GLprecision Pw[3], GLprecision Pc[3], GLprecision /*n*/[3], GLprecision default_z);
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protected:
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GlFramebuffer& fb;
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};
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}
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#endif // HANDLER_GLBUFFER_H
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162
thirdparty/Pangolin/include/pangolin/handler/handler_image.h
vendored
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162
thirdparty/Pangolin/include/pangolin/handler/handler_image.h
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@@ -0,0 +1,162 @@
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/* This file is part of the Pangolin Project.
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* http://github.com/stevenlovegrove/Pangolin
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*
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* Copyright (c) 2013 Steven Lovegrove
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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||||
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include <pangolin/image/image_utils.h>
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#include <pangolin/display/viewport.h>
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#include <pangolin/display/view.h>
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#include <pangolin/handler/handler.h>
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#include <pangolin/plot/range.h>
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#include <pangolin/gl/gl.h>
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#include <functional>
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namespace pangolin
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{
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class ImageViewHandler : public Handler
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{
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public:
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struct EventData {
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EventData(View& v, ImageViewHandler& h) : view(v), handler(h) {}
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View& view;
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ImageViewHandler& handler;
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};
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struct OnSelectionEventData : public EventData {
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OnSelectionEventData(View& v, ImageViewHandler& h, bool dragging)
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: EventData(v,h), dragging(dragging) {}
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bool dragging;
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};
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typedef std::function<void(OnSelectionEventData)> OnSelectionCallbackFn;
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// Default constructor: User must call SetDimensions() once image dimensions are known.
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// Default range is [0,1] in x and y.
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ImageViewHandler();
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// View ranges store extremes of image (boundary of pixels)
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// in 'discrete' coords, where 0,0 is center of top-left pixel.
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ImageViewHandler(size_t w, size_t h);
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void SetDimensions(size_t w, size_t h);
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void UpdateView();
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void glSetViewOrtho();
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void glRenderTexture(pangolin::GlTexture& tex);
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void glRenderTexture(GLuint tex, GLint width, GLint height);
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void glRenderOverlay();
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void ScreenToImage(Viewport& v, float xpix, float ypix, float& ximg, float& yimg);
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void ImageToScreen(Viewport& v, float ximg, float yimg, float& xpix, float& ypix);
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bool UseNN() const;
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bool& UseNN();
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bool& FlipTextureX();
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bool& FlipTextureY();
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pangolin::XYRangef& GetViewToRender();
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float GetViewScale();
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pangolin::XYRangef& GetView();
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pangolin::XYRangef& GetDefaultView();
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pangolin::XYRangef& GetSelection();
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void GetHover(float& x, float& y);
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void SetView(const pangolin::XYRangef& range);
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void SetViewSmooth(const pangolin::XYRangef& range);
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void ScrollView(float x, float y);
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void ScrollViewSmooth(float x, float y);
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void ScaleView(float x, float y, float cx, float cy);
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void ScaleViewSmooth(float x, float y, float cx, float cy);
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void ResetView();
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///////////////////////////////////////////////////////
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/// pangolin::Handler
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///////////////////////////////////////////////////////
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void Keyboard(View&, unsigned char key, int /*x*/, int /*y*/, bool pressed) override;
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void Mouse(View& view, pangolin::MouseButton button, int x, int y, bool pressed, int button_state) override;
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void MouseMotion(View& view, int x, int y, int button_state) override;
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void PassiveMouseMotion(View&, int /*x*/, int /*y*/, int /*button_state*/) override;
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void Special(View& view, pangolin::InputSpecial inType, float x, float y, float p1, float p2, float /*p3*/, float /*p4*/, int /*button_state*/) override;
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///////////////////////////////////////////////////////
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/// Callbacks
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///////////////////////////////////////////////////////
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OnSelectionCallbackFn OnSelectionCallback;
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protected:
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void FixSelection(XYRangef& sel);
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void AdjustScale();
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void AdjustTranslation();
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static ImageViewHandler* to_link;
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static float animate_factor;
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ImageViewHandler* linked_view_handler;
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pangolin::XYRangef rview_default;
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pangolin::XYRangef rview_max;
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pangolin::XYRangef rview;
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pangolin::XYRangef target;
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pangolin::XYRangef selection;
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float hover_img[2];
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int last_mouse_pos[2];
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bool use_nn;
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bool flipTextureX;
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bool flipTextureY;
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};
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}
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Block a user