This repository has been archived on 2024-05-02. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
2022-04-05 11:42:28 +03:00

65 lines
2.2 KiB
C

/* This file is part of the Pangolin Project.
* http://github.com/stevenlovegrove/Pangolin
*
* Copyright (c) 2011 Steven Lovegrove
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <pangolin/platform.h>
#ifdef BUILD_PANGOLIN_GUI
#include <pangolin/gl/gl.h>
#include <pangolin/gl/gldraw.h>
#include <pangolin/gl/glvbo.h>
#include <pangolin/gl/glstate.h>
#include <pangolin/gl/colour.h>
#include <pangolin/display/display.h>
#include <pangolin/display/view.h>
#ifdef _ANDROID_
#include <pangolin/display/device/display_android.h>
#endif
#if !defined(HAVE_GLES) || defined(HAVE_GLES_2)
#include <pangolin/plot/plotter.h>
#endif
#endif // BUILD_PANGOLIN_GUI
#ifdef BUILD_PANGOLIN_VARS
#include <pangolin/var/varextra.h>
#ifdef BUILD_PANGOLIN_GUI
#include <pangolin/display/widgets/widgets.h>
#endif // BUILD_PANGOLIN_GUI
#endif // BUILD_PANGOLIN_VARS
#ifdef BUILD_PANGOLIN_VIDEO
#include <pangolin/video/video.h>
#include <pangolin/video/video_input.h>
#include <pangolin/video/video_output.h>
#endif // BUILD_PANGOLIN_VIDEO
#include <pangolin/image/image_io.h>
// Let other libraries headers know about Pangolin
#define HAVE_PANGOLIN