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Thirdparty/Pangolin/include/pangolin/geometry/geometry_ply.h
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165
Thirdparty/Pangolin/include/pangolin/geometry/geometry_ply.h
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/* This file is part of the Pangolin Project.
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* http://github.com/stevenlovegrove/Pangolin
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*
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* Copyright (c) 2014 Steven Lovegrove
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <pangolin/platform.h>
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#include <pangolin/compat/variant.h>
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#include <pangolin/geometry/geometry.h>
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#include <fstream>
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#include <vector>
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#include <algorithm>
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namespace pangolin
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{
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#define PLY_GROUP_LIST(m) m(PlyHeader) m(PlyFormat) m(PlyType)
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#define PLY_HEADER_LIST(m) m(ply) m(format) m(comment) m(property) m(element) m(end_header)
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#define PLY_FORMAT_LIST(m) m(ascii) m(binary_big_endian) m(binary_little_endian)
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#define PLY_TYPE_LIST(m) m(char) m(int8) m(uchar) m(uint8) m(short) m(int16) m(ushort) m(uint16) m(int) m(int32) m(uint) m(uint32) m(float) m(float32) m(double) m(float64) m(list)
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// Define Enums / strings
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enum PlyHeader {
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#define FORMAT_ENUM(x) PlyHeader_##x,
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PLY_HEADER_LIST(FORMAT_ENUM)
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PlyHeaderSize
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#undef FORMAT_ENUM
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};
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enum PlyFormat {
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#define FORMAT_ENUM(x) PlyFormat_##x,
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PLY_FORMAT_LIST(FORMAT_ENUM)
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PlyFormatSize
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#undef FORMAT_ENUM
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};
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enum PlyType {
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#define FORMAT_ENUM(x) PlyType_##x,
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PLY_TYPE_LIST(FORMAT_ENUM)
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PlyTypeSize
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#undef FORMAT_ENUM
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};
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const size_t PlyTypeGl[] = {
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// char, int8 -> GL_BYTE
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0x1400, 0x1400,
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// uchar, uint8 -> GL_UNSIGNED_BYTE
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0x1401, 0x1401,
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// short, int16 -> GL_SHORT
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0x1402, 0x1402,
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// ushort, uint16 -> GL_UNSIGNED_SHORT
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0x1403, 0x1403,
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// int, int32 -> GL_INT
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0x1404, 0x1404,
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// uint, uint32 -> GL_UNSIGNED_INT
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0x1405, 0x1405,
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// float, float32 -> GL_FLOAT
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0x1406, 0x1406,
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// double, float64 -> GL_DOUBLE
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0x140A, 0x140A,
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// list -> GL_NONE
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0
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};
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#undef FORMAT_ENUM
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struct PlyPropertyDetails
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{
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std::string name;
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// Type of property (GLenum)
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size_t type;
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// Type of list index if a list, or 0 otherwise. (GLenum)
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size_t list_index_type;
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// Offset from element start
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size_t offset_bytes;
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// Number of items in the list. 1 if not a list. -1 if unknown.
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int num_items;
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bool isList() const {
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return list_index_type > 0;
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}
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};
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struct PlyElementDetails
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{
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std::string name;
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int num_items;
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int stride_bytes;
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std::vector<PlyPropertyDetails> properties;
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inline std::vector<PlyPropertyDetails>::iterator FindProperty(const std::string& name)
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{
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return std::find_if(properties.begin(), properties.end(),
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[&name](const PlyPropertyDetails& p){ return p.name == name;}
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);
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}
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};
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struct PlyHeaderDetails
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{
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PlyFormat format;
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std::string version;
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std::vector<PlyElementDetails> elements;
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inline std::vector<PlyElementDetails>::iterator FindElement(const std::string& name)
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{
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return std::find_if(elements.begin(), elements.end(),
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[&name](const PlyElementDetails& el){ return el.name == name;}
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);
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}
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};
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void ParsePlyHeader(PlyHeaderDetails& ply, std::istream& is);
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struct PlyBuffer
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{
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size_t index_size_bytes;
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size_t element_item_size_bytes;
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std::vector<unsigned char> data;
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};
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void ParsePlyAscii(pangolin::Geometry& /*geom*/, const PlyHeaderDetails& /*ply*/, std::istream& /*is*/);
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// Convert Seperate "x","y","z" attributes into a single "vertex" attribute
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void StandardizeXyzToVertex(pangolin::Geometry& geom);
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// The Artec scanner saves with these attributes, for example
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void StandardizeMultiTextureFaceToXyzuv(pangolin::Geometry& geom);
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void Standardize(pangolin::Geometry& geom);
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void ParsePlyLE(pangolin::Geometry& geom, PlyHeaderDetails& ply, std::istream& is);
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void ParsePlyBE(pangolin::Geometry& /*geom*/, const PlyHeaderDetails& /*ply*/, std::istream& /*is*/);
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void AttachAssociatedTexturesPly(pangolin::Geometry& geom, const std::string& filename);
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pangolin::Geometry LoadGeometryPly(const std::string& filename);
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}
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