172 lines
4.9 KiB
C++
172 lines
4.9 KiB
C++
/* This file is part of the Pangolin Project.
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* http://github.com/stevenlovegrove/Pangolin
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*
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* Copyright (c) 2014 Steven Lovegrove
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include <pangolin/pangolin.h>
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#include <pangolin/video/iostream_operators.h>
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#include <pangolin/video/video.h>
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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// DepthSense SDK for SoftKinetic cameras from Creative
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#include <DepthSense.hxx>
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namespace pangolin
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{
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enum DepthSenseSensorType
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{
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DepthSenseUnassigned = -1,
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DepthSenseRgb = 0,
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DepthSenseDepth
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};
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// Video class that outputs test video signal.
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class PANGOLIN_EXPORT DepthSenseVideo :
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public VideoInterface, public VideoPropertiesInterface
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{
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public:
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DepthSenseVideo(DepthSense::Device device, DepthSenseSensorType s1, DepthSenseSensorType s2, ImageDim dim1, ImageDim dim2, unsigned int fps1, unsigned int fps2, const Uri& uri);
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~DepthSenseVideo();
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//! Implement VideoInput::Start()
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void Start();
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//! Implement VideoInput::Stop()
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void Stop();
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//! Implement VideoInput::SizeBytes()
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size_t SizeBytes() const;
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//! Implement VideoInput::Streams()
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const std::vector<StreamInfo>& Streams() const;
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//! Implement VideoInput::GrabNext()
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bool GrabNext( unsigned char* image, bool wait = true );
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//! Implement VideoInput::GrabNewest()
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bool GrabNewest( unsigned char* image, bool wait = true );
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//! Implement VideoInput::DeviceProperties()
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const picojson::value& DeviceProperties() const {
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return device_properties;
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}
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//! Implement VideoInput::DeviceProperties()
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const picojson::value& FrameProperties() const {
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return frame_properties;
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}
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protected:
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void onNewColorSample(DepthSense::ColorNode node, DepthSense::ColorNode::NewSampleReceivedData data);
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void onNewDepthSample(DepthSense::DepthNode node, DepthSense::DepthNode::NewSampleReceivedData data);
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struct SensorConfig
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{
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DepthSenseSensorType type;
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ImageDim dim;
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unsigned int fps;
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};
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void UpdateParameters(const DepthSense::Node& node, const Uri& uri);
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void ConfigureNodes(const Uri& uri);
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void ConfigureDepthNode(const SensorConfig& sensorConfig, const Uri& uri);
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void ConfigureColorNode(const SensorConfig& sensorConfig, const Uri& uri);
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double GetDeltaTime() const;
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std::vector<StreamInfo> streams;
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picojson::value device_properties;
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picojson::value frame_properties;
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picojson::value* streams_properties;
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DepthSense::Device device;
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DepthSense::DepthNode g_dnode;
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DepthSense::ColorNode g_cnode;
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unsigned char* fill_image;
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int depthmap_stream;
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int rgb_stream;
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int gotDepth;
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int gotColor;
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std::mutex update_mutex;
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std::condition_variable cond_image_filled;
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std::condition_variable cond_image_requested;
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SensorConfig sensorConfig[2];
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bool enableDepth;
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bool enableColor;
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double depthTs;
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double colorTs;
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size_t size_bytes;
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};
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class DepthSenseContext
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{
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friend class DepthSenseVideo;
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public:
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// Singleton Instance
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static DepthSenseContext& I();
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DepthSenseVideo* GetDepthSenseVideo(size_t device_num, DepthSenseSensorType s1, DepthSenseSensorType s2, ImageDim dim1, ImageDim dim2, unsigned int fps1, unsigned int fps2, const Uri& uri);
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protected:
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// Protected Constructor
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DepthSenseContext();
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~DepthSenseContext();
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DepthSense::Context& Context();
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void NewDeviceRunning();
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void DeviceClosing();
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void StartNodes();
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void StopNodes();
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void EventLoop();
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void onDeviceConnected(DepthSense::Context context, DepthSense::Context::DeviceAddedData data);
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void onDeviceDisconnected(DepthSense::Context context, DepthSense::Context::DeviceRemovedData data);
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DepthSense::Context g_context;
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std::thread event_thread;
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bool is_running;
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int running_devices;
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};
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}
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