This commit is contained in:
Ivan
2022-06-28 10:36:24 +03:00
commit e4c8529305
160 changed files with 59023 additions and 0 deletions

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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SSE2NEON", "SSE2NEON.vcxproj", "{4D22D468-6380-1EC4-4643-53D05B3CA4C5}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
debug|x64 = debug|x64
release|x64 = release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4D22D468-6380-1EC4-4643-53D05B3CA4C5}.debug|x64.ActiveCfg = debug|x64
{4D22D468-6380-1EC4-4643-53D05B3CA4C5}.debug|x64.Build.0 = debug|x64
{4D22D468-6380-1EC4-4643-53D05B3CA4C5}.release|x64.ActiveCfg = release|x64
{4D22D468-6380-1EC4-4643-53D05B3CA4C5}.release|x64.Build.0 = release|x64
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddins) = postSolution
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="debug|x64">
<Configuration>debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="release|x64">
<Configuration>release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<GenerateManifest>false</GenerateManifest>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<GenerateManifest>false</GenerateManifest>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
<OutDir>./../..\</OutDir>
<IntDir>./x64/SSE2NEON/debug\</IntDir>
<TargetExt>.exe</TargetExt>
<TargetName>SSE2NEON64DEBUG</TargetName>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
<ClCompile>
<TreatWarningAsError>true</TreatWarningAsError>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalOptions>/W4</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./../../config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;UNICODE=1;_CRT_SECURE_NO_DEPRECATE;OPEN_SOURCE=1;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalOptions>/DEBUG</AdditionalOptions>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)SSE2NEON64DEBUG.exe</OutputFile>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ProgramDatabaseFile>$(OutDir)/SSE2NEON64DEBUG.exe.pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)/SSE2NEON64DEBUG.exe.map</MapFileName>
<SubSystem>Console</SubSystem>
<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
<ResourceCompile>
</ResourceCompile>
<ProjectReference>
</ProjectReference>
</ItemDefinitionGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
<OutDir>./../..\</OutDir>
<IntDir>./x64/SSE2NEON/release\</IntDir>
<TargetExt>.exe</TargetExt>
<TargetName>SSE2NEON64</TargetName>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
<ClCompile>
<TreatWarningAsError>true</TreatWarningAsError>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalOptions>/W4</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
<AdditionalIncludeDirectories>./../../config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;UNICODE=1;_CRT_SECURE_NO_DEPRECATE;OPEN_SOURCE=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile></PrecompiledHeaderFile>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalOptions>/DEBUG</AdditionalOptions>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)SSE2NEON64.exe</OutputFile>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ProgramDatabaseFile>$(OutDir)/SSE2NEON64.exe.pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)/SSE2NEON64.exe.map</MapFileName>
<SubSystem>Console</SubSystem>
<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
<ResourceCompile>
</ResourceCompile>
<ProjectReference>
</ProjectReference>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\SSE2NEON.h">
</ClInclude>
<ClInclude Include="..\..\SSE2NEONBinding.h">
</ClInclude>
<ClInclude Include="..\..\SSE2NEONTEST.h">
</ClInclude>
<ClCompile Include="..\..\main.cpp">
</ClCompile>
<ClCompile Include="..\..\SSE2NEONBinding.cpp">
</ClCompile>
<ClCompile Include="..\..\SSE2NEONTEST.cpp">
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"></ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="SSE2NEON"><!-- -->
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\SSE2NEON.h">
<Filter>SSE2NEON</Filter>
</ClInclude>
<ClInclude Include="..\..\SSE2NEONBinding.h">
<Filter>SSE2NEON</Filter>
</ClInclude>
<ClInclude Include="..\..\SSE2NEONTEST.h">