Files
ar_dso/src/util/MinimalImage.h
Ivan e4c8529305 v1
2022-06-28 10:36:24 +03:00

168 lines
2.9 KiB
C++

/**
* This file is part of DSO.
*
* Copyright 2016 Technical University of Munich and Intel.
* Developed by Jakob Engel <engelj at in dot tum dot de>,
* for more information see <http://vision.in.tum.de/dso>.
* If you use this code, please cite the respective publications as
* listed on the above website.
*
* DSO is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* DSO is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DSO. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "util/NumType.h"
#include "algorithm"
namespace dso
{
template<typename T>
class MinimalImage
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
int w;
int h;
T* data;
/*
* creates minimal image with own memory
*/
inline MinimalImage(int w_, int h_) : w(w_), h(h_)
{
data = new T[w*h];
ownData=true;
}
/*
* creates minimal image wrapping around existing memory
*/
inline MinimalImage(int w_, int h_, T* data_) : w(w_), h(h_)
{
data = data_;
ownData=false;
}
inline ~MinimalImage()
{
if(ownData) delete [] data;
}
inline MinimalImage* getClone()
{
MinimalImage* clone = new MinimalImage(w,h);
memcpy(clone->data, data, sizeof(T)*w*h);
return clone;
}
inline T& at(int x, int y) {return data[(int)x+((int)y)*w];}
inline T& at(int i) {return data[i];}
inline void setBlack()
{
memset(data, 0, sizeof(T)*w*h);
}
inline void setConst(T val)
{
for(int i=0;i<w*h;i++) data[i] = val;
}
inline void setPixel1(const float &u, const float &v, T val)
{
at(u+0.5f,v+0.5f) = val;
}
inline void setPixel4(const float &u, const float &v, T val)
{
at(u+1.0f,v+1.0f) = val;
at(u+1.0f,v) = val;
at(u,v+1.0f) = val;
at(u,v) = val;
}
inline void setPixel9(const int &u, const int &v, T val)
{
at(u+1,v-1) = val;
at(u+1,v) = val;
at(u+1,v+1) = val;
at(u,v-1) = val;
at(u,v) = val;
at(u,v+1) = val;
at(u-1,v-1) = val;
at(u-1,v) = val;
at(u-1,v+1) = val;
}
inline void setPixelCirc(const int &u, const int &v, T val)
{
for(int i=-3;i<=3;i++)
{
at(u+3,v+i) = val;
at(u-3,v+i) = val;
at(u+2,v+i) = val;
at(u-2,v+i) = val;
at(u+i,v-3) = val;
at(u+i,v+3) = val;
at(u+i,v-2) = val;
at(u+i,v+2) = val;
}
}
private:
bool ownData;
};
typedef Eigen::Matrix<unsigned char,3,1> Vec3b;
typedef MinimalImage<float> MinimalImageF;
typedef MinimalImage<Vec3f> MinimalImageF3;
typedef MinimalImage<unsigned char> MinimalImageB;
typedef MinimalImage<Vec3b> MinimalImageB3;
typedef MinimalImage<unsigned short> MinimalImageB16;
}