This repository has been archived on 2024-05-02. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
ORB_SLAM3/Thirdparty/Pangolin-0.6/include/pangolin/display/window.h
2022-01-20 20:20:08 +02:00

91 lines
2.5 KiB
C++

/* This file is part of the Pangolin Project.
* http://github.com/stevenlovegrove/Pangolin
*
* Copyright (c) 2016 Steven Lovegrove
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <exception>
#include <pangolin/platform.h>
#include <string>
namespace pangolin
{
class GlContextInterface
{
public:
virtual ~GlContextInterface() {}
};
class WindowInterface
{
public:
virtual ~WindowInterface() {}
virtual void ToggleFullscreen() = 0;
virtual void Move(int x, int y) = 0;
virtual void Resize(unsigned int w, unsigned int h) = 0;
/**
* @brief MakeCurrent set the current context
* to be called in a thread before accessing OpenGL
*/
virtual void MakeCurrent() = 0;
/**
* @brief RemoveCurrent remove the current context
* to be called at the end of a thread
*/
virtual void RemoveCurrent() = 0;
virtual void ProcessEvents() = 0;
virtual void SwapBuffers() = 0;
};
struct PANGOLIN_EXPORT WindowException : std::exception
{
WindowException(std::string str) : desc(str) {}
WindowException(std::string str, std::string detail) {
desc = str + "\n\t" + detail;
}
~WindowException() throw() {}
const char* what() const throw() { return desc.c_str(); }
std::string desc;
};
struct PANGOLIN_EXPORT WindowExceptionNoKnownHandler : public WindowException
{
WindowExceptionNoKnownHandler(const std::string& scheme)
: WindowException("No known window handler for URI '" + scheme + "'")
{
}
};
}